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As with other items, it's not important how you organize them. To fix that, you'll need to include the referenced assemblies in your Unity project assets. Are you missing a using directive or an assembly reference? Unity will still complain that it doesn't know anything about the types and namespaces from your dependencies:Īssets/Scripts/Coin.cs(3,7): error CS0246: The type or namespace name `LightMessageBus' could not be found.
#VISUAL STUDIO TOOLS FOR UNITY 2019 INSTALL#
Once you manage to install the package and hence reference the assembly, the project should successfully compile in Visual Studio.
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In general it must be named as will be one of the following based on the selected target framework in the project: Target framework In the case of the above error the correct target framework would be net35-Unity Web v3.5. If you're the package owner, you can create a suitable package of your own, based on NuGet's conventions for naming target frameworks. It's unlikely that you'll find many NuGet packages of the former type, so your only option will be packages of the latter type, which is not a recommended practice in the latest versions of NuGet. Since it doesn't know anything about Unity's profiles, it requires the package to either provide an exact match with the target framework, or to contain fallback assemblies without a specified target framework. This is quite a problem for NuGet which requires that the package being installed provides the assemblies for the projects target framework. NET framework subset is in use to make it compatible with Unity. To take this into account, the project in Visual Studio has a custom target framework set, which ensures that the right. To understand the issue, it's important to know that Unity builds on the Mono framework and doesn't really use. For more information, contact the package author.
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You are trying to install this package into a project that targets '.NETFramework,Version=v3.5,Profile=Unity Web v3.5', but the package does not contain any assembly references or content files that are compatible with that framework. A naive attempt to install a random NuGet package into the UnityVS project will most likely fail with an error similar to the following one:Ĭould not install package 'LightMessageBus 1.0.0'. NuGet package manager is one such feature, simplifying the referencing of third party libraries in own projects. NET developers to become tempted to use all of the Visual Studio features available to them. Visual Studio Tools for Unity enable the convenience of developing Unity scripts inside Visual Studio. NuGet Unity Visual Studio NuGet Incompatibility